UV Select |
Left button |
- Clicking a UV point selects it.
- Clicking anywhere else in the window deselects all UV points except the pinned ones.
- Holding down and dragging draws a selection box. Releasing it selects all UV points in the box.
- Holding down CTRL key while selecting adds to the selection.
- Holding down both SHIFT + CTRL key while selecting subtracts from selection.
- Holding down SHIFT key while selecting toggles the selected point(s) selected state.
- Double clicking a UV point selects all UV points of the UV island.
|
UV Move |
Left button |
- NOTICE: UV MOVING BEHAVES SLIGTHLY DIFFERENT DEPENDING ON THE STATUS OF "LIVE UNWRAPPING"
- Dragging the mouse while holding down moves the selected UVs
- Holding down CTRL key while moving locks the V coordinate allowing only horizontal movement.
- Holding down SHIFT key while moving locks the V coordinate allowing only vertical movement.
- Holding down ALT key snaps the selected UV to the closest grid point depending on grid settings.
|
Edge Select |
Left button |
- Clicking an edge it selects it.
- Clicking a UV point selects all the edges originating from that UV point.
- Clicking anywhere else in the window deselects all edges.
- Holding it and dragging draws a selection box. Dragging from top-left to bottom-right only edges with both of their endpoints in the box are selected. Dragging from the bottom-left to the top-right all edges with their part in the box are selected.
- Holding down CTRL key while selecting adds to the selection.
- Holding down both SHIFT + CTRL key while selecting subtracts from selection.
- Holding down SHIFT key while selecting toggles the selected point(s) selected state.
|
Any |
Middle button |
- UV window: Pans the camera to the direction the mouse is dragged while held down.
- UV window: With SHIFT key is held down pans the camera.
- 3D window: Rotates the 3D model.
|
Any |
Right button |
- Opens the context menu.
- When SHIFT key is held down pans the camera. Applies to both UV and 3D windows.
|
Any |
Wheel |
Zooms the view. Applies to both 3D and 2D windows.
|